Hawk-Eye is a complex computer system used in cricket, tennis and other sports to visually track the trajectory of the ball and display a record of its most statistically likely path as a moving image. It was developed by engineers at Roke Manor Research Limited of Romsey, Hampshire in the UK, in 2001.
Method of operation
All Hawk-Eye systems are based on the principles of triangulation
using the visual images and timing data provided by at least four
high-speed video cameras located at different locations
and angles around the area of play.[2]
The system rapidly processes the video feeds by a high-speed video
camera and ball tracker. A data store contains a predefined model
of the playing area and includes data on the rules of the game.
In each frame sent from each camera, the system identifies the group
of pixels which corresponds to the image of the ball. It then calculates
for each frame the 3D position of the ball by comparing its position on
at least two of the physically separate cameras at the same instant in
time. A succession of frames builds up a record of the path along which
the ball has travelled. It also "predicts" the future flight path of the
ball and where it will interact with any of the playing area features
already programmed into the database
Hawk-Eye DeSpin Graphics demonstrate how far a delivery has deviated
after pitching. Whilst the blue trajectory below represents a ball that
does not spin or seam, the red ‘actual delivery’ shows just how much
turn the spinner has achieved.
The pure tracking system is combined with a backend database
and archiving capabilities so that it is possible to extract and
analyse trends and statistics about individual players, games,
ball-to-ball
comparisons, etc.
Cricket
It is in cricket TV broadcasts that Hawk-Eye first made its name. The
technology is used by broadcasters to resolve LBW shouts and, as with
its tennis counterpart, to generate easily-digestible statistics to
enhance the viewing experience. Viewers now expect Hawk-Eye to show
whether a batsman should have been given ‘in’ or ‘out’: the technology
predicts the path of the ball as it comes out of the bounce, thus
determining whether the ball would have hit the stumps.
Whilst it is not used officially by the ICC, Hawk-Eye’s six years of
technical experience have made it a firm favorite with fans and players
of the gam
LBWs
Viewers now expect Hawk-Eye’s verdict on lbw ‘shouts’; a testimony to Hawk-Eye’s reputation for accuracy and reliability. The company’s experienced operators will deliver the relevant trajectory, half-mixed with the equivalent video sequence, in time for the first replay. This gives commentators and viewers adequate time to discuss and digest the result before the next ball has been bowled.
Hawk-Eye helps to resolve the following three issues:
- Would the ball have hit the stumps?
- Did the ball pitch in-line?
- Did the ball hit the batsman in-line?
Beehives
Beehives show where the ball has passed the
batsman.As with the Pitch Map, the coloured balls correspond to the
number of runs that the batsman has achieved from that delivery.
Hawk-Eye Beehives can now be shown against a photo realistic or virtual
realistic world, as with the Wagon Wheel feature.
RailCam
The ‘RailCam’ (side view) shot of the VR World can be used to represent
differences in speed, bounce and delivery. The trajectories are
animated, whilst the speeds provide further evidence of a bowler’s
variation or a telling comparison between athletes.
Ball Speeds
Hawk-Eye now has the ability to supply ball speeds as
reliably as a radar gun, as demonstrated during the ICC World Twenty20
in South Africa
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